At Liscon, the moonshot collective launched http://greatestlarp.com/ - a coordination game about coordination games. In this game, the main character is leading us through each of the 5 levels, starting with level 1 - where you can read about The Greatest LARP in Comic book form, level 2-4 which are NFT auctions, and level 5 which is the “you win” level. The game starts with “Moloch is winning” and ends with “the good guys win”. The whole point of the game is the community has to coordinate to win the game.
Here’s what the levels look like:
Level 2 is an NFT auction on a bonding curve. Here’s how to play according to the copy on the site.
Moloch is made of coordination failures, and the only way to beat a monster like that … is more coordination.
ETHBots are built to coordinate. They are configured by the community they serve to create coordination. They are the vessels through which humanity coordinates to defeat Moloch.
To play this level, launch a new hero into the world by minting their NFT. Once 200 Digital ETHBots are minted (155 minted so far), and 3 Statue ETHBots are minted(4 minted so far), humanity can begin its fight against Moloch.
OK so TLDR - once 200 ETHBots are minted, then the community can get to the next level. Awesome, we’re 76% there right?
Well… if you look at the price function on the level, youll see that the price grows exponentially over time as more units are sold.
Lets zoom in on where the community is now, at 155 units sold:
Looks like the current price for one of these ETHBots is 1.34 ETH, and the price will increasing to 6.6 ETH by the time 200 bots are minted.
Will the community want too pay 1-6.6 ETH per NFT for the next 45 NFTs in order to beat the level?
Well, thats a great question. And thats why the community built in a mechanism we call the “womp womp” mechanism. The “womp womp” mechanism reduces the price by 10%. Checkout the code here. We call it womp womp because we think using the mechanism sounds like a sad trombone.
Here’s what the price curve looks like with 1 womp womp.
and here’s what itd look like if womp womp’s were applied every few days, but the community still purchased the NFTs every few days too.
TLDR: This mechanism is effectively a way to counter-balance the upward pressure of the price curve. It is a release valve in case the curve is too steep.
Which leaves us with the question: should we use it? if so, how should we use it?
We’d like to leave that question up to governance - at least getting rough consensus on how it should be used.
To ground the discussion in the goals of the GreatestLARP project (and of broader GitcoinDAO, these are the stated goal of the project
- spread the message as far and wide as possible
- raise money for public goods.
So far so good on both fronts, the project has raised $180k in funding for public goods and the comic has been read 100s of times.
Some options for how the DAO proceeds on using “womp womp”:
- don’t use it at all. if the community doesnt consume the NFTs on current price curve, don’t pass the level. don’t meet moloch.
- use it whenever there is not a sale for 24 hours.
- use it whenever there is not a sale for 7 days.
- some other proposal (pls comment below)